(although I am avare of the fact, that the time factor was VERY real in the orginal release, in the orginal game) In any case, the time factor is there, precissely for hardcore players, I assume. I wish there were an option of actually "forcing" the time inte the game on the option menu, with failure occuring per automatic, if the player beeing too sluggish. If you limit your available time, you may enter situations where you have to fight with "wrong" creatures or during the wrong time of the day or even having severly scant stacks.Įven Since legend, I have always accepted a playthrough victory only, if certain tresholds regarding the elapsed time time have been met. This way, you may not always be able to choose the time of day, when you fight, or may run "out" of time if you move between islands just for the purpose of always having your favorite creatures at full ranks or beeing able to switch creatures at will. Only allow youreslf so much more time for each new island you reach or for each big boss you defeat. I do not know how you play really, but you really should use the time factor that exist in the game as an challenge brinning factor. Troll with nightfight will kill all dwarves a big part of monteville and ofcourse your starting nation (depending on which class you started with) Why so much trouble? just go to tristem via the catacombs and move up to the house on the left there you can recruit trolls and jotuns Always rely on Blood Priestess for sacrifice and use sacrifice on Archdemon Summoned Stack or Turn Back Time (obtain from the mage).ĭouble Damage and 'Halved!' skill is very useful in combination with unit that gives splash damage (Mage is going to be having a lot of trouble to get to the bottom of warrior skilltree). Upon getting the Mage for Mage Department, trade Hypnosis Scroll for another Call of the Colossus for Archdemon. Save and keep changing map via Blackie while opening the Colossus to get Troll. Upon reaching Portland, steal Monteville map from the troop that is guarding it, go Monteville and make peace between the necromancer and the vampiress, you will get a 'Call of the Colossus' and 'Call of the Wind'. Originally posted by Madeline:You had no choice before you reach Portland.
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